Description: When worn, this belt creates a dense curtain of air around the
wearer. This curtain, or barrier provides superior protection against breath
attacks as well as magic. By the scorch marks on the worn leather, it is obvious
that this belt has been worn at least once against a dragon.
STATISTICS
Abilities:
+5 to saves vs. breath weapons
+25% Resistance to Missile Damage (Missile Attacks will do three quarters of
full damage)
+50% Resistance to Magic Damage (Magic Attacks (Such as Magic Missile, Abi
Dalzim's Horrid Wilting, etc.) will do half of full damage)
Location: Sold by Noble Merchant in Trademeet
Comment: The best belt out there. Excellent for all classes, especially front line fighters.
Item Code: BELT10
Girdle of Bluntness: 'Destroyer of the Hills'
Description: Having lost friends and loved ones to a series of raids by hill
giants, Garrar The Powerful made it his mission to cleanse his homeland of their
presence. It is not known where he acquired this item, but with it he single
handedly dispatched dozens of the creatures, all the while protected from the
blows of their clubs. The remaining giants fled to neighboring lands, lands that
lacked a similar champion and did not fare as well.
STATISTICS:
Armor Class Bonus: +4 vs. blunt weapons
Weight: 2
Location: Drueger, Irenicus' Dungeon Floor 2
Comment: A good belt early on in the game.
Item Code: BELT03
Description: This belt is actually the woven hair from a fire giant's beard.
When worn the belt greatly increases the wearer's strength.
STATISTICS
Strength: set to 22
Location: North West Room on the First Floor of Yaga Shura's Lair
Comment: The highest strength modifying belt, great for a everyone. Good for fighters to do that little bit extra damage and carry heavy loads.
Item Code: BELT11
Description: This girdle greatly increases the wearer's constitution.
King Violos used it when leading an expedition against marsh trolls. He'd been
severely sickened the past winter and was no longer the healthy man he once was.
The belt gave extra years to his life and inspired his men to renew their
confidence in their king once more.
STATISTICS
Special Abilities (once per day):
Constitution: set to 18 (lasts for eight hours)
Location: Found on Gaal in the Old Sewers Below the Temple District.
Comment: Some what useful for low constitution people, aerie for example.
Item Code: BELT09
Girdle of Frost Giant Strength
Description: This belt is actually the woven hair from a frost giant's beard.
When worn the belt greatly increases the wearer's strength making them as strong
as a frost giant.
STATISTICS
Strength: set to 21
Location: On a Demon Knight in the Kou-Toan Tunnels (Western Tunnels of the Underdark). Place an animal (use summons) at the base of the Demogorgon Statue.
Comment: Used to make the Crom Faeyr, but a good belt on its own. Luckily with TOB, the gap is filled when it has been used to make the Crom.
Item Code: BELT08
Description: This plain belt makes the wearer as strong as a hill giant, but
does not make him or her giant size. Many a cocky warrior has been surprised by
a much smaller opponent with remarkable strength. More often than not a belt
such as this is the reason.
STATISTICS
Strength: set to 19
Location: Sold at the Adventurers Mart, Wuakeen's Promenade.
Comment: A good belt for low strength people, such as Jaheira and found early on in the game.
Item Code: BELT06
Girdle of Piercing: 'Elves Bane'
Description: An infamous highwayman in his day, Pandar of Scardale made quite
a name for himself vexing the elves of Cormanthor forest. To their annoyance he
continually used the wood to escape the law; and with the aid of this girdle,
the elves' arrows as well. Unfortunately for Pandar, pit-traps and starvation
proved a slower, but effective, substitution.
STATISTICS:
Armor Class Bonus: +3 vs. piercing weapons
Weight: 2
Location: On Kalah in the Transformed Circus Tent, Wuakeen's Promenade.
Comment: A good belt that is found early in the game. And will probably be kept for a long time.
Item Code: BELT04
Girdle of Stone Giant Strength
Description: As a young boy, Stewart Elttil was kidnapped by raiding kobolds
after his family was slain. However, en route to their den the kobolds surprised
a family of stone giants. These giants rescued Stewart and raised him as their
own. It soon became apparent that the boy, no matter how hard he tried, could
not compete in the family rock throwing contests. The stone giant father
bartered with a local wizard for this girdle, which made Stewart as strong as
his brothers and sisters. When Stewart met an untimely end, the girdle was
stolen away.
STATISTICS
Strength: set to 20
Location: Denim's House, Saldanesselar
Comment: Another strength modifying belt, this is again a good belt to have although there are better.
Item Code: BELT07
Golden Girdle: 'Golden girdle of Urnst'
Description: Created to protect a powerful wizard against malevolent
warriors, this magical garment is made of red silk strewn with golden flakes. It
is enchanted to give limited protection against slashing weapons of any type.
STATISTICS:
Armor Class Bonus: +3 vs. slashing weapons
Weight: 2
Location: Reward for returning the knights in the Planar Sphere to their home plane
Comment: A good belt, but only available when the lead character is a Mage. Since the character must have the Planar Sphere to get the option of sending them home.
Item Code: BELT02
Description: Imoen does not know when or how she acquired this belt, and despite all of her efforts and magic it cannot be removed or unbuckled.
Location: Imoen, first chapter.
Comment: This just stops Imoen from dying in the first chapter, and cant be removed.
Item Code: IMOENHP1