Description: The powerful enchantments on this ioun stone make it a treasure eagerly sought after by
wizards and mages.
STATISTICS:
Memorize a bonus 7th level spell when equipped.
Usable by:
Mage
Bard
Location: In the room the dead beggar opens, Saradush Prison, TOB
Comment: An excellent helm that is usable by mages and grants an extra 7th level spell!!
Item Code: HELM27
Description: Combined with the Bronze Ion Stone, the Circlet of Nether is a great boon to any
practitioner of the arcane arts. Of course, something so valuable is likely to attract
unwanted attention from rival mages...
STATISTICS:
+10 to maximum Hit Points
Memorize one additional 7th and 8th level spell
Usable By:
Mage
Location: Forged by cespenar. Requires Circlet of Nether, Bronze Ioun Stone and 5,000gp TOB
Comment: A must have item for any mage!
Item Code: HELM28
Description: The skillful hand of the warlock Wormsor carefully worked several dragon scales into
this powerful helmet. Red, white and green scales overlap, protecting the wearer from
normal blows as well as fire, cold and electricity. It is hard to determine whether the
benefits originate within the scales or the spells of the mage.
Abilities: Sets fire, cold and electrical resistance to 25%
Armor Class Bonus: None
Weight: 2
Not Usable By:
Mage
Bard
Thief
Location: King Stromh's Tomb, Firkraag's Dungeon
Comment: A perfect helm fighting for dragons but has no AC bonus :(
Item Code: HELM21
Description: This Ioun stone glows with a dusty rose hue, hinting at calming images and sensations.
While pleasing, it does not appear to enhance the basic protection enchantment upon it.
STATISTICS
Armor Class Bonus: +1
Weight: 2
Location: Prize for finishing the Items Puzzle in the Asylum Maze
Comment: A good helm that is usable even by mages.
Item Code: HELM19
Description: Highly sought out by wizards and mages, this ioun stone raises the intelligence of
those who possess it.
STATISTICS:
+1 to Intelligence when equipped
Location: Sold at Lazarus Librarus, Saradush, TOB (requires game being patched)
Comment: This stone/helm offers +1 intelligence which can be very useful for mages fighting spell book limitations ( the amount of spells that can be memorized in a spell book is limited by the wizards intelligence)
Item Code: HELM23
Description: The fabled helm of Balduran, legendary founder of Baldur's Gate, has long been rumored
to wield powerful protective magic. The exact nature of this magic, however, has not yet
been determined.
STATISTICS:
Armor Class Bonus: 1
Hit Point Max: +5
Saving Throws: +1 bonus
THAC0: +1 bonus
Special: Protects Against Critical Hits
Weight: 1
Not Usable By:
Mage
Bard
Thief
Location: Book shelf in the room before the portal on Floor One of Irenicus' Dungeon
Comment: A excellent helm that is found very early in the game and is a must have for any fighter.
Items Code: HELM07
Description: This helm is made of polished steel and set with diamonds, rubies and fire opals. The
gems glow with an internal light, the source of which can only be magical. The helm makes
the wearer resistant to fire as well as giving the wearer some spell abilities. These
include fireball, prismatic spray and the sunray.
STATISTICS:
Equipped Abilities:
Protects Against Critical Hits
Fire Resistance
Special Abilities (once per day):
Ability 1 :
Effect: Fireball
Damage: 6D6 (save vs. wands for half)
Range: 90 ft
Area: 30 ft radius
Ability 2 :
Effect: Prismatic Spray
Effects vary as per 7th Level Wizard spell
Ability 3 :
Effect: Sunray
Damage: 3D6 (save vs. spells or be blinded for 10 rounds)
Undead: an additional 1d6 points of damage per level of caster (save vs. spells or be
destroyed)
Range: 20 ft
Area: 20 ft radius
Armor Class Bonus: None
Weight: 2
Not Usable By:
Mage
Bard
Thief
Location: Ribald's Secret Stash, Adventurers Mart, Wuakeen's Promenade
Comment: They don't call this The Helm of Brilliance for nothing.
Item Code: HELM16
Description: As its name suggests, the Helm of Charm Protection protects its wearer from any magical
attempts at emotional manipulation. As a precaution, some high-profile mercenary groups
regularly equip their members with such helmets to ensure that they can perform their
prescribed duties without external interference.
STATISTICS:
Armor Class Bonus: None
Special:
Protects Against Critical Hits
Wearer is immune to charm
Weight: 4
Not Usable By:
Mage
Bard
Thief
Location: The Guarded Compound in the Temple District.
Comment: This helm can be very handy to have against opponents who cast charm but has not AC bonus
Item Code: HELM06
Helm of Glory: 'Helm of the Noble'
Description:
Named for its original owner, Sir Tain the Noble, this helm saw many great battles in his
possession. It was eventually passed on to Sir Tain's squire, who had served him
faithfully for almost ten years. Alas, the young man had neither the strength, nor the
skill to uphold his master's legacy. It is rumored he lost his life in the pursuit of a
worthy, but ultimately futile cause, and the helm has had many owners since.
STATISTICS:
Armor Class: +1 bonus
Charisma: +1 bonus
Special: Protects Against Critical Hits
Weight: 2
Not Usable By:
Mage
Bard
Thief
Location: A reward for finishing the statue quest for the Temple of Helm.
Comment: A good helm that is best given to main character (charisma effects NPC reactions towards your party/prices at shops)
Item Code: HELM03
Description:
Being a scavenger of a sort, Babette Maelestrom had this helm created to aid her in her
dungeon excursions. She would later attribute her gathered wealth solely to its power,
though likely it was as much her keen eyes as anything.
STATISTICS:
Armor Class Bonus: None
Special:
Protects Against Critical Hits
Grants wearer infravision up to 120 ft
Weight: 3
Not Usable By:
Mage
Bard
Thief
Location: Found in a chest in Sewer section of Floor One of Irenicus' Dungeon
Comment: This helm is of little use, it only highlights creatures.
Item Code: HELM05
Description: This helm grants a warrior immunities far beyond mere physical protections. It is
obvious there once used to be a set of horns protruding from the metal cap, though the
horns and any magic associated with them have long since disappeared.
STATISTICS:
+25% resistance to fire, cold, acid, poison and electricity
Usable By:
Fighter
Location: On a Fire Giant, Second Floor of Watchers Keep, TOB
Comment: A good helm, but even better when recombined by cespenar.
Item Code: HELM31
Description: With the addition of the horns, the Helm of the Rock is even more powerful. Generals
and military leaders can command both fear and respect simply by wearing this helm.
STATISTICS:
+25% resistance to fire, cold, acid, poison and electricity
- Cast Aura of Command 3 times per day (enemies save vs spell at -2 or flee in terror)
Usable By:
Fighter
Location: Forged by cespenar. Requires Helm of the Rock, Both Horns (In the Ice Library, Second Floor of Watchers Keep. On the Ice Golem, Second Floor of Watchers Keep) and 5,000gp, TOB
Comment: This is the enchanted version; adds a casting ability. A nice helm to use when fighting dragons due to the 25% resistances.
Item Code: HELM32
Helm of Defense: 'Gift of Peace'
Description:
Prized for its noble origin as much as for its benefits to the wearer, this helm was
originally intended to be a simple gift. There was no great crisis at hand, nor dangerous
evil to be overthrown; just a wish for a friend to give a gift to another. It could just
have easily been a good book or bottle of wine, but adventurers are eminently more
practical in their gift giving. The helm has seen many great battles since its creation,
but the simple virtue at its core is what has always been remembered.
STATISTICS:
Armor Class Bonus: none
Saving Throws: +1 bonus
Electrical resistance: +20%
Cold resistance: +20%
Fire resistance: +20%
Special: Protects Against Critical Hits
Weight: 3
Not Usable By:
Mage
Bard
Thief
Location: On Maferan in the Guarded Compound in the Temple District. In the machine in the centre of the Ice Room in the Lower Level of the Planar Sphere.
Comment: Good against elemental users and offers +1 to Armour Class.
Item Code: HELM04
Description: Jansen-Brand Micro-Macro Spectroscopes - (Official Spectroscopes of the Purple
Brotherhood)
Another one of Jan Jansen's inventions, these glasses allow Jan to detect invisibility
once per day. They also give Jan an additional +25% to his detect and disarm traps
abilities. Various lenses on the contraption increase Jan's ability to detect illusions by
20%. The style of the Spectroscopes is so obvious it hardly needs to be mentioned.
STATISTICS
Special Abilities: detect invisibility once per day
Disarm Traps: +25%
Detect Traps: +25%
Detect Illusions: +20%
Location: On Jan, Government District.
Comment: Jan has a great helm here that gives his thieving ability a boost.
Item Code: NPMISC1
Description: The bright lavender hue of this stone dances and sparkles, as if the stone itself were
alive.
STATISTICS:
+1 bonus to AC
+4 to all saves vs death
Location: On Gromnir, Second Floor of Gromnir's Stronghold, Saradush, TOB
Comment: A good helm that could save your life.
Item Code: HELM26
Description: The small star sapphire gem that holds the soul of the innocent young woman, Malla, has
the magical ability to float about the forehead and act as an ioun stone of considerable
power. Only those of little conscience would consider using this device, however.
Abilities:
+1 to Dexterity
+1 to Constitution
Cast 'Neutralize Poison' once/day
Armor Class Bonus: None
Weight: 2
Not Usable By:
those of Good Alignment
Location: Vongoethe the Lich, Graveyard in Amkethran, TOB
Comment: Very good indeed! Higher than 18 constitution and dexterity can be achieved with this stone/helm.
Item Code: AMSOUL01
Description: This is the reconstructed mask of King Strohm the third. When you place it on your face, the entire world becomes tinted with odd colors. Perhaps this mask will allow you to see something that you hadn't been able to before, but its use beyond that seems questionable.
Location: Assembled from the the pieces held by the genies, King Strohm's Tomb, Firkraag's Dungeon
Comment: Quest Item, wear it just before entering King Strohm's Tomb so you can see the 'guardian'. Also protects against critical hits when worn, so mages can be protected early on in the game
Items Code: KEY20
Description: The tough obsidian stone imbues its owner with a similar hardiness.
STATISTICS:
+1 to Constitution when equipped
Location: Sold by Karthis al-Hezzar, North Forest, TOB
Comment: This is most useful to a character with low constitution or a fighter who needs the extra hit points.
Items Code: HEML24
Description: On his deathbed, aged hero Rigar TrueBlood begged one last request of his mage
companion Spectorial: that his skill and fortitude as a warrior live on. The reluctant
friend consented and transferred these traits to an item, knowing the warrior's soul would
then be lacking them. This pale green Ioun stone now holds these essences, and grants the
owner TrueBlood's health and skill.
STATISTICS
Equipped Abilities:
+10 % bonus to hit points
+1 bonus to THAC0
Armor Class Bonus: None
Weight: 2
Location In the spider den below the Graveyard
Comment: Best given to fighters or characters with low hit points. e.g.; mage
Items Code: HELM20
Description: Legend tells us that this particular type of ioun stone is
crafted with the enslaved soul of a troll. This pearly white ioun stone will
grant the wearer the ability to
regenerate at a rate of 2 hit points per minute.
Abilities: Regenerate 2 hit points every minute
Armor Class Bonus: None
Weight: 2
Location: In a Container in the centre of the Lava Pit, Ruined Temple of Amaunator, Umar Woods.
Comment: The regeneration abilities of this stone/helm is of little use due to its slow nature.
Items Code: HELM18
Description: Legend tells us that this particular type of ioun stone is crafted with the enslaved
soul of a troll. This pearly white ioun stone will grant the wearer the ability to
regenerate at a rate of 2 hit points per minute.
Abilities: Regenerate 2 hit points every minute
Armor Class Bonus: None
Weight: 2
Location: On Gromnir, Second Floor of Gromnir's Stronghold, Saradush, TOB
Comment: The rengeneration abilities of this helm is of little use due to its slow nature
Items Code: COMPON05
Description: Perhaps the silver and gray in this stone hints at the knowledge that only comes with
age and experience.
STATISTICS:
+1 to Wisdom when equipped
Location: Sold at the Tavern in Amkethran, TOB (requires patched game)
Comment: This stone/helm is good for casting limited wish spell because what happens when you ask the genie for something is based upon wisdom.
Items Code: HEML25
Skull of Death
Description: The mad necromancer-lich N'Ashtar Nikadeemus forged this helmet
from the bones of his own parents. His highest ranked general would wear it when
he rode into battle, using it to instantly slay the commanders of the opposing
army. After that the skeletal armies of N'Ashtar would overrun their demoralized
enemies. When N'Ashtar finally fell the Skull of Death was supposedly destroyed.
STATISTICS:
Abilities:
Effect: Death Spell
Damage: Death
Range: 10 yards
Area: 30ft Cube
Armor Class Bonus: None
Weight: 2
Not Usable By:
Mage
Bard
Thief
Location: On Vithal after he has been through the portals to the elemental planes (cast freedom to free him from his imprisonment)
Comment: A pretty good helm for clearing summons.
Item Code: HELM17
Description:
This helmet was worn by a mysterious warrior named Vhailor. The warrior was destroyed
while helping a creature known as the 'Nameless one'.
STATISTICS:
Special Abilities (once per day): cast simulacrum
Armor Class Bonus: 1
Weight: 2
Not Usable By:
Mage
Bard
Thief
Location: Bought from Deidre (bonus merchant) in the Adventures Mart in Waukeen's Promenade
Comment: A pretty good helm that has casting abilities and an AC bonus.
Items Code: WA2HELM
Description: There is no honor among thieves. Perhaps that is why the Thieves' Hood has been imbued
with magical properties to protect the wearer from their own ilk.
STATISTICS:
Equipped Abilities:
Immunity to backstab and poison
Cast True Sight 3 times per day
Usable by:
Thieves
Location: Forged by cespenar. Requires Thieves Hood (reward from Kar'ashur for giving him the heart of Tahazzar, Third Floor of Watchers Keep), Antidote Potion, Ring of Invisibility, and 10,000gp, TOB
Comment: Very powerful when a thief vs a thief.
Items Code: HELM30
Description: This Ioun Stone was said to be a gift given to the Shou-ling monk, Wong Fei Hung by the
Kara Turan god of war, Chan Cheng. The god came down in the form of a dragon and fought
Wong Fei for three days and three nights. Chan Cheng was so impressed by the monk's
prowess that he bestowed the Ioun Stone upon him. The stone disappeared when Wong Fei
died.
STATISTICS:
Armor Class: +1 Bonus
Equipped Abilities:
+15 to Max Hit Points
Wearer Regenerates 1 hit point every 6 seconds
Usable By:
Monk
Fighter
Kensai
Location: On Sendai, Sendai's Enclave, TOB
Comment: Brilliant! +1 AC and +15 hit points AND 1 hit point regeneration every 6 seconds. The regeneration ability is good because of its quick nature.
Items Code: HELM34